Molyneux kills babies

This is no exaggeration. Quoting Molyneux:

There aren’t any new ideas going in. In fact - and this is something I’ve had to learn - each idea is like a little baby. You have to nurture it and grow it. But I’ve learned over the years that if something doesn’t fit, you have to get rid of it.

By which he clearly means: drowning the little rats. (At least it’s not abortion, anyway.)

He also happens to say no demo, significant ‘Merican-voiced character and Sam is very disappointed.

This article would have been illustrated, could we find our stock photo of Molyneux killing babies. (Submissions welcome.)

The Man has GDC writeup

Much as we at Loinhead feel obliged to hate MTV, their multiplayer blog has a writeup of one of the endless GDC press sessions Molyneux gave. What he says about aging reinforces that the game takes place in episodic sections of the character’s life. There’s nothing groundbreakingly new, but rather everything again from a different starting point.

MTV ask Kim about Fable 2

From MTV:

Kim is clearly excited about this one, referring to it as a major part of Microsoft’s 2008 holiday season. “I’m trying to do [lead creator Peter [Molyneux]’s job a little bit, because Peter was accused of over-hyping “Fable” 1. And so we’ve been keeping Peter really focused. I obviously believe it’s going to be a huge title.

He confirmed that Molyneux’s Microsoft-owned Lionhead Studios isn’t just doing “Fable 2″ at the moment. “They’ve got other things that they’re working on,” Kim said. “Peter’s a very creative guy, so he’s got other ideas that they’re always processing.” Lionhead fans, Kim said he’s never seen Molyneux’s mystery project “Dimitri,” itself the subject of many Molyneux interview teases, but that “Peter’s talked about it to me a bunch.”

Molyneux is scheduled to make a major presentation on “Fable 2″ at the Game Developers Conference in San Francisco next week.

Peter’s first time

Some people at MTV of all places asked some industry notables about their first time playing games, and who’s more industry notable than Peter Molyneux? A few people, but that’s neither here nor there. (Is that too cheeky? We love you really Peter.) Here’s Peter’s answer:

It would have to be the original “Pong.” I can clearly remember seeing it a shop window on Guildford High Street and being utterly transfixed – I had never wanted anything so much – in fact I stole money from my grandmother’s purse to buy it. I got it home took it apart and never got it to work again but from that moment on I was hooked on all things to do with computer games.