Kieron Gillen’s go-to guy for quotes

The Guardian has another article on the games industry. It has quotes by Molyneux and “additional reporting” by Kieron Gillen.

The vast majority of industries – and especially creative industries – have crunch times. We always worry about our work/life balance, but if a game takes three years to make, and someone turns around and says that the last three months are going to be hard, solid work, I don’t think it’s different from making a film or a TV programme or even writing a book.

Saying that, we are striving so people have the right work/life balance. This industry has changed unrecognisably in how we make games. I think she [Hoffman] was right – this industry was bad at pushing people very very hard for far too long … but I think that’s changing now.

Molyneux comments on the industry

Peter Molyneux has said something again about the games industry today. The Guardian’s Kieron Gillen asks him about the (non)visibility of games designers.

“This produces twice as many column inches in a magazine or online… and suddenly they can literally quantify the benefit from getting stars out there,” he says.

Clearly having a celebrity touch gets newspaper articles twice as many column inches too.