Fables

Fable 2 going Tamagotchi

Former High Karma members were invited to Lionhead Studios a couple of days ago. During which time, they were let in on some hidden secrets and the likes that regular members dream about at night.

Most of which they discovered was fairly old, MJLover mentioned that there were some fancy details that were recently put in, but sadly he wasn’t allowed to say much about it.

So what was revealed?

Well, as Derobrash mentioned, LH are experimenting with a Tamagotchi device of sorts that will allow you to train your dog even away from your xBox. You’ll then be able to upload the dog you have on your Tamagotchi up to your xbox, and if you’ve done much training, you’ll have a more trained dog on your game.

Lionhead Diary 5 - Magic and Multiplayer

There has been a new lionhead video diary released today talking about magick spells and multiplayer.

Watch it here

Lionhead Video Diary 4

After what seems like years of delays the fourth video diary from lionhead has now been put online, this time focusing on world design.

Check it out here.

Fable 2 in EGM Magazine

There’s an small article in the new EGM Magazine about fable 2.

Microsoft game studios - fall 2008

The Agenda: Fable 2 may have a slight image problem when it comes to family values- the action-role-playing game just happens to allow polygomy, unprotected sex, and a deep, meaningful relationship with one’s dog. this sequel, like the first fable, places you in control of a hero who grows from young child through old age.

You’ll visit the usual cities and towns, castles and dungeons. But unlike one dimensional hack-n-slash adventures, in fable, your actions have noticeable consequences in the game world. Polygamists, for instance, had better keep thir various families seperate from-and oblivious of-each other, or divorce (and a ruined reputation) is inevitable.

- Read on »

Peter Molyneux LiveText

As reported earlier Peter Molyneux would have a live chat on Eurogamer today.

Moderating Hero: We’re told we can have one more question, so we go for - When is Fable 2 coming out?

Peter Molyneux: 2008 for sure.

Moderating Hero: Can you be any more specific?

Peter Molyneux: Late 2008. Maybe when the leaves have a slight brownish tinge - but are still on the trees, if you see what I mean.

- Read on »

MS first-party title cancelled?

According to GameGuru.in, a chap called Shane from Electronic Gaming Monthly says that a Microsoft first-party title sounds like it’s been cancelled. Not exactly definite-sounding, but a first-party title could be Fable 2.

“Shane [Bettenhausen - Ed]: I won’t go into exacting detail because these rumors [sic] haven’t been confirmed but they’re definitely swirling around. They’re probably going to break next week. So a preview of what you may be seeing next week. A big Microsoft first-party title that has been in the works for a very long time that people are very excited for, sounds like it’s being canceled. And a Microsoft executive who’s pretty high up, who’s been a voice for the company, sounds like he’s on the way out.”

(Shane is this chap from EGM, and that all we need to know about him)

Fable 2 is also in rigorous development, with FF-XIII hitting the PS3 next year Microsoft would be really dumb enough to pull the plugs on this one. Lionhead has already gone ahead to deny these rumors [sic, jeeeez] so well that kills it.

So, well, that’s good then. No other signs of this rumour, no signs of Lionhead’s denial. Ah well. Apparently next week will put us out of our misery (or slight melancholy if you’re sensible).

Update Apparent source is the 11/09/07 1up podcast. Rare actively deny that their game is cancelled. … And so do Lionhead. It’s not Fable 2.

Gamesindustry.biz Molyneux Interview

Gamesindustry.biz has put up a interview with Peter Molyneux where he talks about everything from fable to little big planet.

GamesIndustry.biz: How would you describe your approach to Fable

Peter Molyneux: You can approach a sequel in one of two ways. You can say, ‘I’m going to give people more of what they want and make it better,’ or you can say, ‘I really want to make some huge strides forward.’

I’ve always said there will be three really big surprises in Fable 2, one of which I spoke about at GDC this year - the story and how we’re going to tell it. The second one is about combat - what it is, how it’s exciting and why it’s a different combat system from what’s been done before.

It’s really about trying to revolutionise something that has been standard - for us, anyway - for decades. What does it feel like to hold a sword, to fire a gun, to use magic, and how can I make that feel much more exciting than it ever has before?

- Read on »

The Gathering

The Gathering 2007 is a Microsoft run XCN event, with several webmasters and developers present. (- SanSambal.) Peter Molyneux was in attendance, and being his usual charismatic self there’s quite a lot of coverage of what he said about Fable 2. There’s videos: part 1 and part 2 from SamVT81, as well as a whole bunch of coverage from various XCN members (through Lionhead). Peter Molyneux talked about a lot of different things and it’s well worth looking at.

Creative guys

CVG have an interview with Peter Molyneux about some stuff. He’s one of the four creative minds on the planet.

… we find out how the Lionhead boss has adjusted to life under the Xbox banner, his memories and regrets from the earlier days and just what it’s like working on the Xbox 360’s flasgship title of 2008.

- Read on »

Canaljuegos also want to know things

Canaljuegos got an interview with Molyneux around the time of the 10-year anniversary and has published it just now. I’m unsure how much clearer Molyneux could be about online stuff without actually announcing it; the Secret Game has still not turned into Dimitri or BC and, he says, Microsoft is awesome. Worth reading.

- Read on »