May 2008

Molyneux digs Live

In the super-short superficial entirely worthless “Players Only” series, this week dealing with the console race, Peter Molyneux is featured for a whole thirty seconds saying he likes the Xbox because of Live. (The only actually interesting comment is from Michael Pachter.)

Molyneux kills babies

This is no exaggeration. Quoting Molyneux:

There aren’t any new ideas going in. In fact - and this is something I’ve had to learn - each idea is like a little baby. You have to nurture it and grow it. But I’ve learned over the years that if something doesn’t fit, you have to get rid of it.

By which he clearly means: drowning the little rats. (At least it’s not abortion, anyway.)

He also happens to say no demo, significant ‘Merican-voiced character and Sam is very disappointed.

This article would have been illustrated, could we find our stock photo of Molyneux killing babies. (Submissions welcome.)

SPLURGE of Fable 2 news

From Lionhead:

Last week we had some visitors in our offices; two big groups of European jounralists got to see Fable 2 up-close and personal. They’ll be publishing their findings in the upcoming days including the 7 new screenshots which can already be found here.

And here are some of the previews we found already, we’ll keep the list updated as the day goes on. Even if you can’t understand what they’re saying, some of the previews are worth having a look at just for the pictures or the video:
http://www.xboxlife.dk/sneak/57/Fable2.html (Danish)
http://www.gry-online.pl/S013.asp?ID=40918 (Polish)
http://plaza.fi/edome/artikkelit/pelit/fable-2… (Finish)
http://www.gameswelt.de/articles/previews/4949-Fable_2/index.html (German)
http://www.9lives.be/gamenieuws/110828/interview (Dutch) + VIDEO
http://www.fz.se/artiklar/20080513/fable-2/ (Swedish) + PICTURES
http://www.computerandvideogames.com/article.php?id=188692 (English)

Briefly: the release date is now shifted to “this holiday”, it’ll be much bigger, Molyneux loves GTA IV, it’ll be cool and stuff, 5000 bugs and content complete either tomorrow or in a week. Also mo’ images? We do not know.

Kieron Gillen’s go-to guy for quotes

The Guardian has another article on the games industry. It has quotes by Molyneux and “additional reporting” by Kieron Gillen.

The vast majority of industries – and especially creative industries – have crunch times. We always worry about our work/life balance, but if a game takes three years to make, and someone turns around and says that the last three months are going to be hard, solid work, I don’t think it’s different from making a film or a TV programme or even writing a book.

Saying that, we are striving so people have the right work/life balance. This industry has changed unrecognisably in how we make games. I think she [Hoffman] was right – this industry was bad at pushing people very very hard for far too long … but I think that’s changing now.

Molyneux comments on the industry

Peter Molyneux has said something again about the games industry today. The Guardian’s Kieron Gillen asks him about the (non)visibility of games designers.

“This produces twice as many column inches in a magazine or online… and suddenly they can literally quantify the benefit from getting stars out there,” he says.

Clearly having a celebrity touch gets newspaper articles twice as many column inches too.